Already well into its stretch goals, game publisher Onyx Path launched its kickstarter for Trinity Continuum January 30th, 2018. The initial two books, a core rule set and setting, present a near future ripe with the possibility of several narrative styles within a single timeline. One of the many attractions of the game is its ability to adapt to varying play styles and genres.
“I loved working on Trinity Continuum because it presents a multitude of possibilities in a single core book. I can play a story focused game that never falters from a failure to roll dice,” said Danielle Lauzon, Trinity Continuum Core’s co-developer. “The game encourages forward momentum even when blundering around.”
Built on the Storypath System by Onyx Path itself, the Trinity Continuum is narrative-centric. The mechanics rely on a dice pool like many other alternative systems tied to setting-specific games. However, the Storypath System gives the option of three “modes”, designed for specific story mechanics. A preview of the system is available for free on Drive ThruRPG.
The game was developed by Danielle Harper, Ian Watson, and the initial setting was developed by John Snead. A bevy of talented writers worked on both books, including Jacqueline Penny Hart, Danielle Lauzon, Matt Miller, Jack Norris, Craig Oxbow, Lauren Roy, John Snead, Monica Speca, Stephen Tasker, Ben Walker, Peter Woodworth, Tara Zuber, Christopher Allen, N. Conte, Topher Gerkey, Cassandra Khaw, Alex Melchor, Quinn Murphy, Clayton Oliver, Neall Raemonn Price, Chris Shaffer, Leath Sheales, and John Snead.
The Kickstarter will be going until March 1st, 2018. The game itself is definitely worth the money, but be sure to get in there and claim your rewards before all slots are filled! Did I mention the art is also beautiful?